If both sums are the same, the battle is considered a draw.ĪBNORMAL - The battle is considered to have ended abnormally. If both battlers have the same amount of Pokémon remaining, the percentages of HP of each Pokémon remaining are summed and the winner is decided based on whose percentage HP sum is greater. WINNER - A winner will be decided based on which battler has more Pokémon remaining. Determining an official winner and loser only matters for certain aspects, such as the /pokestats command, NPC Trainers that give items upon defeat, or Pixelmon sidemods that manipulate battle wins and losses. This setting determines what will occur if a battle is ended without a proper conclusion (e.g., too many errors in battle, player death while in battle). player battles will be restored when the battle ends. If enabled, consumable held items used up during player vs. Whether or not NPC Trainers' Pokémon award experience upon defeat. Whether or not Pokémon can gain experience when battling other players. Volume of the music that is played during battles. Whether which battle gimmick can be used is determined purely by band chosen. Whether a player can take multiple photos of a single Pokémon. The type of battle AI that naturally spawning NPC Trainers will use. The type of battle AI that boss Pokémon will use. TACTICAL - The Trainer will know how to use status moves alongside offensive moves.ĪDVANCED - Along with knowing how to use moves like tactical AI, the Trainer will switch out Pokémon if advantageous. RANDOM - The Pokémon will use moves randomly.ĪGGRESSIVE - The Trainer will use the move that deals the most damage to the opponent, avoiding status moves. The type of battle AI that wild Pokémon will use. Settings that allow you to alter battle mechanics and rates. It is recommended to do this when Updating Pixelmon, to ensure any changes made are applied to your file(s). The file will be regenerated the next time Minecraft is launched. The config file(s) and/or folder can be reset to default settings by deleting the file. On a multiplayer server, editing the config file(s) on the client will only affect client-side settings server-side settings can only be changed by editing the server. If edited with a plain text editor, changes will only be reflected when the target world is not online changing the config file while the world is online will cause no changes to occur to the world until the world is reloaded. yml file(s) can be edited outside of Minecraft with a plain text editor such as Notepad or TextEdit. The folder can be located by going to the Minecraft folder (accessible by clicking the "Open Game Dir" button on the Minecraft launcher's profile editor screen) and opening the config folder. yml file(s) for the various configurable settings Pixelmon supports. The Pixelmon config folder, config/pixelmon, is a folder containing numerous.
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